- Title Pages
- Preface
- A Brief Outline of the Chapters
-
1 Decision Theory -
2 Preferences, Risk, and Stochastic Dominance -
3 Strategic Form Games -
4 Nash Equilibrium—Existence and Refinements -
5 Mechanism Design -
6 Implementation: Complete and Incomplete Information -
7 Auctions I: Independent Values -
8 Auctions II: Dependent Values -
9 Extensive Form Games -
10 Equilibrium in Extensive Form Games -
11 Repeated Games -
12 Information -
13 The Principal–Agent Problem -
14 Signaling -
15 Screening -
16 Common Knowledge -
17 Bargaining -
18 Cooperative Outcomes -
19 Anonymous Games -
20 Evolution and Learning - Index
Anonymous Games
Anonymous Games
- Chapter:
- (p.309) 19 Anonymous Games
- Source:
- Microeconomic Theory
- Author(s):
James Bergin (Contributor Webpage)
- Publisher:
- Oxford University Press
Games with a continuum of players are described. Both one-shot and dynamic games are considered. The focus is on anonymous games where only the distribution of players and actions affect any given player. A section discusses the social planner formulation of equilibrium. No aggregate uncertainty is briefly described.
Keywords: anonymous games, equilibrium, Large games, social planner formulations
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- Title Pages
- Preface
- A Brief Outline of the Chapters
-
1 Decision Theory -
2 Preferences, Risk, and Stochastic Dominance -
3 Strategic Form Games -
4 Nash Equilibrium—Existence and Refinements -
5 Mechanism Design -
6 Implementation: Complete and Incomplete Information -
7 Auctions I: Independent Values -
8 Auctions II: Dependent Values -
9 Extensive Form Games -
10 Equilibrium in Extensive Form Games -
11 Repeated Games -
12 Information -
13 The Principal–Agent Problem -
14 Signaling -
15 Screening -
16 Common Knowledge -
17 Bargaining -
18 Cooperative Outcomes -
19 Anonymous Games -
20 Evolution and Learning - Index