- Title Pages
- Dedication
- Acknowledgments
- 1 Introduction
- 2 The Basic Structure of Repeated Games with Perfect Monitoring
- 3 The Folk Theorem with Perfect Monitoring
- 4 How Long Is Forever
- 5 Variations on the Game
- 6 Applications
- 7 The Basic Structure of Repeated Games with Imperfect Public Monitoring
- 8 Bounding Equilibrium Perfect Public Equilibrium Payoffs
- 9 The Folk Theorem with Imperfect Public Monitoring
- 10 Private Strategies in Games with Imperfect Public Monitoring
- 11 Applications
- 12 Private Monitoring
- 13 Almost Public Monitoring Games
- 14 Belief‐Free Equilibria in Private Monitoring Games
- 15 Reputations with Short-Lived Players
- 16 Reputations with Long-Lived Players
- 17 Finitely Repeated Games
- 18 Modeling Reputations
- Bibliography
- Symbols
- Index
Private Monitoring
Private Monitoring
- Chapter:
- (p.385) 12 Private Monitoring
- Source:
- Repeated Games and Reputations
- Author(s):
George J. Mailath (Contributor Webpage)
Larry Samuelson (Contributor Webpage)
- Publisher:
- Oxford University Press
This chapter introduces and illustrates the basic issues that arise in games with private monitoring. It discusses and presents the two basic approaches to equilibrium analysis in games with private monitoring, including games with almost-perfect monitoring and almost-public monitoring, as well as belief-free equilibria.
Keywords: almost-perfect monitoring, almost-public monitoring, belief-free equilibrium, private monitoring
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- Title Pages
- Dedication
- Acknowledgments
- 1 Introduction
- 2 The Basic Structure of Repeated Games with Perfect Monitoring
- 3 The Folk Theorem with Perfect Monitoring
- 4 How Long Is Forever
- 5 Variations on the Game
- 6 Applications
- 7 The Basic Structure of Repeated Games with Imperfect Public Monitoring
- 8 Bounding Equilibrium Perfect Public Equilibrium Payoffs
- 9 The Folk Theorem with Imperfect Public Monitoring
- 10 Private Strategies in Games with Imperfect Public Monitoring
- 11 Applications
- 12 Private Monitoring
- 13 Almost Public Monitoring Games
- 14 Belief‐Free Equilibria in Private Monitoring Games
- 15 Reputations with Short-Lived Players
- 16 Reputations with Long-Lived Players
- 17 Finitely Repeated Games
- 18 Modeling Reputations
- Bibliography
- Symbols
- Index