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- Title Pages
- Dedication
- Acknowledgments
- 1 Introduction
- 2 The Basic Structure of Repeated Games with Perfect Monitoring
- 3 The Folk Theorem with Perfect Monitoring
- 4 How Long Is Forever
- 5 Variations on the Game
- 6 Applications
- 7 The Basic Structure of Repeated Games with Imperfect Public Monitoring
- 8 Bounding Equilibrium Perfect Public Equilibrium Payoffs
- 9 The Folk Theorem with Imperfect Public Monitoring
- 10 Private Strategies in Games with Imperfect Public Monitoring
- 11 Applications
- 12 Private Monitoring
- 13 Almost Public Monitoring Games
- 14 Belief‐Free Equilibria in Private Monitoring Games
- 15 Reputations with Short-Lived Players
- 16 Reputations with Long-Lived Players
- 17 Finitely Repeated Games
- 18 Modeling Reputations
- Bibliography
- Symbols
- Index
(p.vii) Acknowledgments
(p.vii) Acknowledgments
- Source:
- Repeated Games and Reputations
- Publisher:
- Oxford University Press
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- Title Pages
- Dedication
- Acknowledgments
- 1 Introduction
- 2 The Basic Structure of Repeated Games with Perfect Monitoring
- 3 The Folk Theorem with Perfect Monitoring
- 4 How Long Is Forever
- 5 Variations on the Game
- 6 Applications
- 7 The Basic Structure of Repeated Games with Imperfect Public Monitoring
- 8 Bounding Equilibrium Perfect Public Equilibrium Payoffs
- 9 The Folk Theorem with Imperfect Public Monitoring
- 10 Private Strategies in Games with Imperfect Public Monitoring
- 11 Applications
- 12 Private Monitoring
- 13 Almost Public Monitoring Games
- 14 Belief‐Free Equilibria in Private Monitoring Games
- 15 Reputations with Short-Lived Players
- 16 Reputations with Long-Lived Players
- 17 Finitely Repeated Games
- 18 Modeling Reputations
- Bibliography
- Symbols
- Index