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Violent Video Game Effects on Children and Adolescents – Theory, Research, and Public Policy - Oxford Scholarship Online
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Violent Video Game Effects on Children and Adolescents: Theory, Research, and Public Policy

Craig A. Anderson, Douglas A. Gentile, and Katherine E. Buckley


Violent video games are increasingly popular, raising concerns by parents, researchers, policy makers, and informed citizens about potential harmful effects. Chapter 1 describes the history of violent games and their explosive growth. Chapter 2 discusses research methodologies, how one establishes causality in science, and prior research on violent television, film, and video games. Chapter 3 presents the General Aggression Model, focusing on how media violence increases aggression and violence in both short and long-term contexts. Important scientific questions are answered by three new studi ... More

Keywords: violent media, video games, aggression, violence, aggressive personality, development

Bibliographic Information

Print publication date: 2007 Print ISBN-13: 9780195309836
Published to Oxford Scholarship Online: April 2010 DOI:10.1093/acprof:oso/9780195309836.001.0001


Affiliations are at time of print publication.

Craig A. Anderson, author
Iowa State University

Douglas A. Gentile, author
Iowa State University; and Director of Research for the National Institute on Media and the Family

Katherine E. Buckley, author
Iowa State University