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Digital Cities – Between History and Archaeology - Oxford Scholarship Online
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Digital Cities: Between History and Archaeology

Maurizio Forte and Helena Murteira

Abstract

The guiding premise of this book is the role of the study of the city, its display and dissemination, in the information network of digital cities. A collection of essays on the ways the city can now be studied and presented, this book surveys the current situation in regard to various visualizations of cities of the past and present, built on historical evidence and scientific hypothesis. The chapters reflect the authors’ wide-ranging fields of interest and experience, from archeology to urban planning. Current methods of visualization, including 3D models and virtual reality simulations, are ... More

Keywords: city, digital city, digital archaeology, cyber-archaeology, digital heritage, art history, archaeology, urban history, architectural history

Bibliographic Information

Print publication date: 2020 Print ISBN-13: 9780190498900
Published to Oxford Scholarship Online: March 2020 DOI:10.1093/oso/9780190498900.001.0001

Authors

Affiliations are at time of print publication.

Maurizio Forte, editor
William and Sue Gross Professor of Classical Studies Art, Art History, and Visual Studies, Duke University

Helena Murteira, editor
Art Historian, University of Évora

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Contents

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Introduction

Maurizio Forte and Helena Murteira

Part One Methodological Challenges

Chapter 1 Vulci 3000

Maurizio Forte, Nevio Danelon, David Johnston, Katherine McCusker, Everett Newton, Gianfranco Morelli, and Gianluca Catanzariti

Part Two Conservation, Requalification, and Communication

Chapter 7 At-Risk World Heritage and Virtual Reality Visualization for Cyber-Archaeology

Thomas E. Levy, Connor Smith, Kristin Agcaoili, Anish Kannan, Avner Goren, Jürgen P. Schulze, and Glenn Yago

Part Three Hermeneutics and Epistemological Boundaries

Chapter 11 Virtual Cities as Memoryscapes

Maria Alexandra Gago Da Câmara, Helena Murteira, and Paulo Simões Rodrigues

Part Four Research, Planning, and Learning

Chapter 13 Unreal Projects

Gabriela Campagnol, Stephen Caffey, Mark J. Clayton, Kevin Glowacki, Nancy Klein, Julian Kang, and Geoffrey Booth

End Matter